This is another character I have done for the Project "Brimstone Brawlers".
My task was to create the concept art, high poly sculpt, in-game character model and textures. All maps (except normals and occlusion) where handpainted in Substance Painter. I had a lot of fun working on this character, and learned a lot!
Check out Brimstone Brawler's Twitter: https://twitter.com/brimstonegame?lang=en
This character took me about 50 hours to complete the sculpt, low poly and textures.
engineer - 3D viewer
wrench - 3D viewer